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Privacy Policy

Effective date: September 26, 2026

This page explains Zippster Studios game privacy practices. Each game has its own data practices, described below.

Website privacy and advertising

Effective date: October 26, 2026

This section applies to zippsterstudios.com. The game-specific sections below explain the separate practices of our mobile apps.

Hosting and security

Our hosting provider, Cloudflare, processes connection information such as IP addresses, browser details, and requested pages to deliver and protect this website.

Game videos and external links

Game pages offer optional YouTube videos. The embedded player loads only when you choose Play and uses YouTube's privacy-enhanced mode. Playing a video connects your browser to YouTube, where Google's privacy policy applies. You can instead follow a direct YouTube or Instagram link; the destination's privacy practices apply when you visit it.

Optional visitor and game analytics

If you choose Allow analytics, Google Analytics uses a random browser identifier and cookies to measure visits, pages viewed, game opens, player loading, fullscreen use, time with the game player visible, and return visits. Automatic measurements also cover scrolling, outbound links, downloads, supported embedded videos, and form starts/submissions. Link URLs and element metadata may be included; form field contents are not intentionally collected. Site-search tracking is disabled. Google also processes connection information, device and browser details, and approximate location. An open player is not proof that a round was started or completed. Analytics is optional and is not needed for games or cloud saves.

We do not send your Google sign-in identity, name, email, birth dates, game saves, guesses or scores in these events. Our page events omit URL queries and fragments and use only the referring website's origin. Advertising personalization and Google Signals are disabled for this analytics setup. Analytics cookies are configured to last up to one year; your analytics choice is remembered in this browser for up to 180 days.

Choose No thanks to prevent the Analytics tag from loading. You can change your choice using Analytics choices in the footer. Declining later stops analytics and removes its cookies, but does not remove previously collected reports or your game saves. Global Privacy Control or Do Not Track signals keep analytics off. Returning-visitor reports only cover consenting browsers; changing browsers or clearing cookies can appear as a new visitor.

Optional website advertising

If you choose Allow ads, we load an Adsterra banner on selected pages. Adsterra and its advertising partners may process your IP address, device and browser details, page visits, cookies and similar identifiers to deliver, personalize and measure ads and prevent fraud. Their privacy policy describes their practices and available privacy rights.

Ads are optional. No thanks keeps the advertising tag off and does not restrict games or cloud saves. Global Privacy Control or Do Not Track signals also keep ads off. Your ad choice is stored separately from your analytics choice in this browser for up to 180 days. Use Ad choices in the footer to change it. Withdrawing an existing permission reloads the page to stop loaded advertising code; it does not delete data already held by advertising providers or their cookies. You can manage cookies and site data in your browser and contact Adsterra about its data practices.

These are ordinary website banners outside the game players. Viewing or clicking them does not unlock game rewards.

Google advertising

Google website advertising remains disabled while we seek approval. No AdSense or live browser rewarded-ad script is loaded by this website. Allowing Adsterra banners does not enable Google advertising or change your analytics choice.

Browser games and optional cloud saves

Guest games save preferences and progress in browser storage. Fortune Cookie, UnFortuneate and Loop & Loot use local saves only. Clearing site data or using private browsing can remove local progress. The website edition of Loop & Loot does not connect online rooms or Cloud Crew.

Optional Google sign-in uses our shared Supabase games service. It supplies your account identifier and basic profile information, including name and email, and saves a login session in this browser. Choosing cloud play saves selected progress and settings privately to your account for Math Ninja, Word-O-Witz, Daily Bomb and Age Is Just a Number. Age saves include profile names and birth dates. Math Ninja cloud saves require its age setting to be 16 or older. Signing out removes this browser's website login session, but does not delete cloud progress.

Cloud saves include a revision and update time to handle changes from multiple devices. Saves remain until deleted; we do not currently automatically expire them. Website progress and phone purchases are separate. Word-O-Witz uses the same cloud profile, result history and opt-in leaderboard as its phone app for the same Google account. Deleting its cloud game data affects both versions. Glimpse uses its own game profile and is described in its section below. Google, Supabase and Cloudflare may process connection information to provide authentication, storage and hosting.

To request access or deletion of website cloud saves, contact us using the address below and name the games involved. Removing one game's saves does not automatically delete your shared login or records in other games. We may need to verify account ownership. You can remove local game data using your browser's site-storage controls.

Supabase privacy policy

Wordic Cube community billboard submissions

The free community showcase uses Google sign-in and our shared Supabase games service. We store your account ID and email, submitted poster, creator credit, links, notes, consent version and submission time privately for manual review, follow-up and a record of permission. Posters are resized in your browser before upload; original files are not uploaded. Server-enforced submission and storage caps help prevent abuse.

You may optionally send a platform, game key, private demo link and instructions for Chris to playtest your game. These stay private and are not included in public artwork or game catalogs. Providing access is not required and does not influence billboard selection. Any later review is independent, not guaranteed, and will disclose a supplied review copy. Never submit account passwords or payment details.

Selected posters and public creator credits may appear in the game and its promotional media. Email addresses and playtest access are not published. Submission details are not sent as website analytics events; this form page is excluded from analytics. Submissions have no automatic expiry. Contact us to withdraw a submission or request access or deletion. Already-distributed game copies and published media may retain previously approved artwork.

For questions or privacy requests, contact zippster@zippsterstudios.com. Include “website privacy” in your message. If you contact us, we use your email address and message to respond.

Glimpse

Updated October 8, 2026

Solo and bot play keep settings and progress on your device or browser. Google sign-in uses Supabase to associate your account with Glimpse. Saved login credentials let you return without signing in each time; signing out removes that local session.

Private friend rooms share your chosen nickname, game cards, taps and match scores with the other room participants. Invitation links contain a room code, never a login token. One participant hosts the match. Casual friend matches do not affect Daily Challenge rankings. Rooms expire within 45 minutes, and expired room records are removed when new rooms are created. Hosting and authentication providers may retain operational logs separately.

The optional Daily Challenge stores your account-linked attempts and accepted matches. Rankings display your nickname, average and days played. Regular solo and bot history stays local. Cloudflare delivers the browser game; Supabase supplies accounts and multiplayer connections. Browser and Android saves are separate.

For access or deletion requests concerning Glimpse data, contact Zippster Studios and identify the game. Deleting Glimpse records does not automatically delete your records in other studio games. Mobile advertising and purchase choices, when available, are provided in the game; the browser version does not currently serve in-game ads or accept purchases.

Word-O-Witz privacy policy

Effective date: October 13, 2026

Zippster Studios makes Word-O-Witz, a word game intended for adults aged 18 and over. This policy covers local play, Google advertising and purchases, and the optional Google sign-in and Supabase leaderboard introduced in version 1.0.35. Older releases used Google Play Games leaderboards.

Progress on your device

Word-O-Witz saves game progress, scores, statistics, settings, and ad-free purchase status on your device. Local game saves are separate from online leaderboard records. Your operating system may include app data in backups or device transfers, depending on your settings.

Advertising and information Google processes

Word-O-Witz uses Google AdMob for video advertising. Google's advertising SDK collects and shares network addresses, which can indicate approximate location; device and app identifiers, including the Android advertising ID when available; app and ad interactions; and diagnostic information. Google uses this information to deliver and measure advertising, analyze service performance, and prevent fraud and abuse. SDK transmissions are encrypted. This processing can occur even when Zippster Studios does not receive the underlying information directly.

Advertising choices

Starting with version 1.0.34, the game uses Google's User Messaging Platform to check privacy requirements before requesting ads, show required consent messages, and offer a Privacy choices button on the home screen when Google requires it. Android settings also let you reset or delete your advertising ID. These controls do not stop all information processing by advertising services. In version 1.0.38, the existing one-time ad-removal purchase is called Premium: it provides unlimited random words, ad-free answer reveals and Just Play, and 10 daily leaderboard refreshes per device instead of 3. After that allowance is used, optional rewarded ads provide 3 extra leaderboard refreshes for Premium or 1 for free players. This applies to existing and new purchases. Saved standings remain free to view. Google's policies describe its advertising controls and how it processes information.

Optional Google sign-in and cloud records

You can play without creating a cloud profile. If you choose Google sign-in, Google and our Supabase authentication service process your Google account identifier, email address and basic profile information supplied by Google, including your name and profile-image information. Authentication uses a shared Zippster Studios sign-in identity; Word-O-Witz game records are kept separately from other games. We use this information for sign-in, account management and security, not to publish your email address. Service providers may process connection addresses and technical logs for operation and abuse prevention.

Game history, scoring and public rankings

After you join, eligible new game results are sent to Supabase: an account-linked game identifier, date, game mode, word length, puzzle seed, accepted guesses, starter clues, outcome, rules version and calculated points. Practice results also include the answer and earn no leaderboard points. We use these records to validate results, calculate scores and mode-specific statistics, prevent duplicate credit, and provide your history. Only Daily wins earn ranked points, but opted-in completed Daily results with zero points also appear in rankings. Version 1.0.36 adds the option to claim eligible guest rounds recorded by the updated app; older aggregate-only totals and another account's games are not imported. Public visibility is off by default; if you opt in, other signed-in players can see your chosen nickname, rank and leaderboard statistics. Daily, monthly and all-time standings are cached on your device. Version 1.0.38 uses a local account-specific daily refresh allowance and stores earned extra refreshes locally, with no hourly refill. Reopening cached standings is free; a completed Daily grants a free refresh after its result syncs. Earlier versions use hourly or daily refresh behavior. Failed refreshes can leave older cached results visible, so score, name or visibility changes may not appear immediately. Cloud history is separate from local progress and does not automatically restore local streaks or totals on a new device.

Nickname checks and abuse prevention

We check nicknames for uniqueness, selected inappropriate words and names that imply an official staff role. We also keep account-linked request counters to limit excessive profile changes, result uploads, ranking reads and game-data deletion requests. These counters do not contain guesses, message content or IP addresses. They can remain after deleting your game profile to prevent resetting limits by rejoining; deleting the shared sign-in identity removes its counters. Service providers may separately retain security logs under their own policies.

Game-history retention

The new cloud history design keeps detailed rounds from the beginning of the previous UTC calendar month onward, monthly summaries for the current month and previous 11 months, and all-time summaries until you delete your Word-O-Witz cloud data. Summaries include points, game outcomes, winning-guess totals, mode, word length and scoring version, not the full sequence of guesses. Automatic removal of older detail and monthly records is not yet enabled during rollout, so those records may currently remain longer. Newly recorded full results stay on your device after upload or cloud cleanup until local data is cleared or lost. Local history is not a guaranteed backup and older aggregate-only stats cannot be reconstructed into individual rounds.

Purchases

Google Play processes payments and keeps purchase history. The game receives purchase details and status to provide and restore Premium benefits described above, and saves the entitlement locally. Zippster Studios does not receive your payment card details. Clearing app storage does not cancel or refund a Google Play purchase.

Sharing results

When you choose to share results, the game sends the selected result text to your device's sharing interface. You choose the receiving app or recipient, whose privacy practices apply. Copying results places the text on your device's clipboard.

Retention and deletion

Local progress and settings remain until cleared, replaced or removed. Online profiles and results remain until you request deletion or they are no longer needed for the service. In Leaderboard, open Profile & privacy and choose Delete Word-O-Witz cloud data to delete this game's online profile and results and sign out. This does not delete local stats, purchases, other games' records or the shared studio sign-in identity. The account-deletion page linked below also accepts requests without installing the app, including requests concerning the shared identity. Clear app storage to remove local data; device backups may retain copies. Limited security, legally required records and restricted backups may remain as explained on the deletion page. Uninstalling does not delete online records. Google controls its own advertising, payment and legacy Play Games records; use Google's controls for those records.

Audience, contact, and updates

Word-O-Witz is intended for adults aged 18 and over and is not directed to children. For privacy questions, email zippster@zippsterstudios.com and include the game's name. We receive your email address and message to respond to your request. Do not send passwords, sign-in codes, or payment card details. We update this policy when the game's practices change and show its effective date above.

Math Ninja privacy policy

Zippster Studios makes Math Ninja, an educational game intended for ages 6–17. You can play without creating an account with us. This policy explains information used by the game and by Google services for ads and purchases.

Game progress on your device

Math Ninja saves your settings, scores, coins, diamonds, unlocked items, daily reward progress, and ad-free purchase status on your device. We do not operate a server that receives your game progress. Android may include app data in backups or device transfers according to your device settings. The game does not ask for your name, email, contacts, microphone, camera, or precise location.

Local error reports

Math Ninja can keep a small diagnostic log on your Android device to help investigate crashes. It records app and Android versions, phone model, error types and technical stack frames, recent game events, and memory samples. It does not record your name, account details, purchase receipts, or advertising ID. Logs stay in private app storage, are excluded from Android backup, and are limited in size. Reports older than seven days are removed when diagnostics next runs. Settings lets you view, copy, turn off new logging, or clear reports without deleting game progress. Reports are not uploaded automatically. Copying puts a report on your device clipboard; only share it with someone you trust. Android may also retain recent app exit information, which the report can display.

Advertising and information Google processes

Math Ninja uses Google AdMob for menu banners and optional rewarded ads. Google's advertising SDK processes information such as IP address (which can indicate approximate location), ad and app interactions, diagnostic information, and device or app identifiers. Google uses this information to deliver and measure ads, maintain its services, and detect fraud and abuse. This processing can occur even though we do not receive the underlying information directly. Google encrypts SDK data in transit.

Children and advertising choices

Starting with Math Ninja version 1.0.3, all players receive child-directed, under-age-of-consent ad treatment with a G-rated content limit. The app disables access to the Android advertising ID and does not request personalized advertising. It does not ask children to consent to personalized ads. These restrictions do not mean that advertising services process no data. Earlier versions may use different advertising settings; keep the app up to date. Before ads can load, the app asks for an age range without preselecting an answer. You can choose not to share your age. The choice is saved only on your device and can be changed in the shop; it does not enable personalized ads. The app has no chat or public player profiles. Parents can contact us about their child's privacy using the email below.

Optional purchases

Google Play handles payments, purchase approval, and purchase history. Math Ninja receives purchase details, including the product, purchase token, status, and signed receipt, to verify and restore ad-free access. Receipt verification happens on the device. We do not receive your payment card details. Ad-Free Forever is a one-time purchase that removes banner ads and lets you claim five daily rewards without videos. Restoring uses the same Google Play account.

Retention, deletion, and your choices

Local game data remains until it is cleared, replaced, or removed. You can clear Math Ninja's storage or uninstall it in Android settings; this removes local progress and does not cancel a Google Play purchase. Device backups may retain a separate copy. Manage backup settings and Google account data through Google's controls. Google determines retention for data it processes under its policies. We cannot directly delete Google's payment or advertising records. Where applicable, the app provides Privacy choices to review ad preferences.

Contact and policy updates

For privacy questions or requests, including requests from a parent or guardian, contact zippster@zippsterstudios.com and identify Math Ninja. If you email us, we receive your email address and the information you send so we can respond. Please do not send a child's personal information that is unnecessary for your request. We update this page when the game's data practices change and show the effective date above.

Daily Bomb

Local play

Daily Bomb stores game progress and personal records on your device. You can play without creating an account.

Optional online leaderboard

If you choose to join the leaderboard, Google sign-in authenticates you through Supabase, which hosts Zippster Studios' shared games sign-in service and Daily Bomb's leaderboard database. Supabase Auth stores your Google account identifier, email and basic profile information to manage sign-in. Daily Bomb stores a private account identifier, your chosen public callsign, daily attempts and results, and short-lived abuse-prevention records. Other players can see your callsign and results, but not your Google email or private account identifier. Data is encrypted in transit. Earlier test versions used a separate Cloudflare-hosted leaderboard; those test records have not been transferred to Supabase.

Ads and purchases

Daily Bomb can show optional rewarded ads through Google AdMob. When ad requests are enabled, Google's Mobile Ads SDK may collect and share IP address (which can indicate approximate location), app interactions, diagnostics, and device or account identifiers for advertising, analytics, and fraud prevention. Google Play processes purchase payments; Daily Bomb does not receive payment card details.

Deletion and retention

Delete your Daily Bomb callsign and leaderboard results in the Leaderboard screen, or use the external request path below. In-game deletion does not remove your shared Supabase sign-in identity, data in other games, earlier Cloudflare test records, local records or Google Play purchases. Contact us to request deletion of the shared sign-in identity or earlier test data. A date-specific entry-prevention record linked to your private account and profile identifiers, plus short-lived request counters, may remain until later requests trigger cleanup; these contain no callsign or score and are not public.

Request Daily Bomb account and leaderboard deletion

Wordic Cube privacy policy

Effective date: October 3, 2026

Zippster Studios makes Wordic Cube. This policy describes the Unity game, its online features, and optional Android rewarded advertising. Desktop editions do not show ads.

Intended audience

Wordic Cube is intended for adults aged 18 and older, not children or teenagers. If you believe someone under 18 has provided personal information through the game, contact zippster@zippsterstudios.com so we can review the request. The intended audience does not remove adults' privacy rights or consent choices.

Progress on your device

The game saves settings, coins, cosmetic ownership, powerup inventory, personal records, and ad reward limits on your device. These local saves are not currently restored or synchronized by Google sign-in. Clearing app storage may make this progress unrecoverable. The Android app disables automatic app backup; other device or manual backups are separate.

Online play and profiles

Offline single-player needs no account. Current online profiles, Daily challenges and standings require Google sign-in through Supabase. Google provides the shared studio authentication service with an account identifier, email address and basic profile information. Wordic Cube stores a game-specific identity link, chosen public name, ranked match reports, ratings, weekly/monthly standings, and Daily attempt/results data. Your Google email is not displayed on leaderboards. Public names and results are visible to other players. Sign-in tokens are stored using Android Keystore or Windows DPAPI protection. Unity Authentication, Multiplayer and Relay still process connection/player identifiers and technical network information for multiplayer. Older test builds may have stored game records in Unity Cloud Save, Cloud Code and leaderboards. Do not put personal information in your public name.

Game diagnostics

The Unity runtime can send crash reports, error and performance diagnostics, and an installation-specific identifier to Unity to help maintain the game's stability and investigate problems. These technical records are separate from local progress and online match records. Disabling personalized advertising does not disable game diagnostics.

Optional Android ads

When available, you may choose to watch a Google AdMob rewarded ad for coins. Ads are not required to play and do not grant leaderboard points or extra Daily attempts. Google's advertising SDK processes IP addresses, which can indicate approximate location; device and app identifiers, including advertising identifiers when available; interactions with apps and ads; and diagnostic information for advertising, measurement, analytics, and fraud prevention. Google encrypts SDK transmissions. Clearing your local game data does not delete Google's advertising records.

Ad privacy choices

Before requesting ads, the game checks Google's consent status and presents a privacy message where required. When a privacy-options form is available, open Settings, Privacy & Ads, then Ad Privacy Choices to review your choices. Advertising choices can affect personalization but do not necessarily stop all processing by advertising services. Device advertising-ID controls are also available in Android settings.

Retention, access, and deletion requests

Online records remain while your game account is active and are not removed by uninstalling the game. Request deletion from Profile → Online account → Delete Wordic Account, or use our public Wordic Cube account-deletion page without reinstalling. Email zippster@zippsterstudios.com from your sign-in email and include your public name. This support-assisted process verifies ownership before removing your game account and associated identifiable records; we aim to complete verified requests within 30 days. Other players' results may remain without your identifiable profile. This does not delete your Google account, shared studio sign-in identity, other games, or local device saves. Security/fraud/legal records may be retained only when necessary, with applicable exceptions explained to you. Restricted backups expire through normal rotation and are not used to restore deleted profiles. We review relevant older Unity records and service-provider deletion requests where records can be identified. Never send passwords or sign-in codes.

Contact and policy updates

For privacy questions, email zippster@zippsterstudios.com and include Wordic Cube in the subject. We receive your email address and message when you contact us. This policy's effective date changes when we update its description of the game's practices.

UnFortuneate privacy policy

Effective date: September 26, 2026

Zippster Studios makes UnFortuneate, a daily bad-fortune cookie game. You can play without creating an account with us. This policy describes the Android Flutter version with advertising enabled.

Game information on your device

UnFortuneate saves your daily cookie date, fortunes, unlucky numbers, and fortune history on your device. Zippster Studios does not operate a server that receives this game history. Your operating system may include app data in device backups or transfers, depending on your settings. The app does not ask for your name, email address, contacts, camera, microphone, or precise location.

Advertising

UnFortuneate uses Google AdMob to display a bottom banner. Google's advertising SDK processes IP addresses, which can indicate approximate location; device and app identifiers, including the Android advertising ID when available; interactions with the app and ads; and diagnostic information. Google uses this information for advertising, measurement, analytics, and preventing fraud and abuse. The SDK encrypts transmitted data. Processing can occur even when Zippster Studios does not receive the underlying information directly.

Advertising choices

Where applicable, the app presents Google's consent or privacy-choice message before requesting ads. When available, open Privacy in the game header and choose Ad privacy choices to review or change your choices. Ads may be personalized depending on your choices and applicable settings. Choosing other ad options does not necessarily stop all data processing by advertising services.

Sharing a fortune

If you choose Share, the game passes your selected fortune and unlucky numbers to your device's sharing interface. You choose the receiving app or recipient. That service handles the shared information under its own privacy practices. Copying a fortune places its text in your device clipboard.

Retention and deletion

You can clear fortune history in the game. Clearing the app's storage removes its local saved data; uninstalling generally removes local app data as well. Device backups may retain a separate copy. Use your device settings to manage backups and advertising identifiers, and Google's controls to manage Google account data. Google's policies govern retention of data it processes; clearing the game's history does not delete Google's advertising records.

Contact and updates

For privacy questions, contact zippster@zippsterstudios.com and identify UnFortuneate. If you email us, we receive your email address and message to respond. We update this policy when the game's practices change and show its effective date above.

Third-Party Websites

Our website may include links to third-party websites. We are not responsible for their privacy practices or content.

Contact Information

For privacy questions about any Zippster Studios game, please email us and include the game's name. If you email us, we receive your address and message to respond to your request.

zippster@zippsterstudios.com

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